<?xml version="1.0" encoding="UTF-8"?>
<window>
	<description>
		Window for game functionality. This dialog was originally for controllers,
		but adding new XML windows breaks old skins, so it has been repurposed
		for any game-related windows.
	</description>
	<defaultcontrol always="true">3</defaultcontrol>
	<include>Animation_DialogPopupOpenClose</include>
	<controls>
		<include condition="Window.IsDialogTopMost(gamecontrollers)">GameDialogControllers</include>
		<include condition="Window.IsDialogTopMost(gameports)">GameDialogPorts</include>
		<include condition="Window.IsDialogTopMost(gameagents)">GameDialogAgents</include>
		<include condition="Window.IsDialogTopMost(gamediscmanager)">GameDialogDiscManager</include>
	</controls>
</window>
